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AI Insights · Timothy · July 2024

Top 5 Real-Time Strategy Apps Performance in Uruguay Q2 2024

A detailed look at the performance of the top 5 real-time strategy applications on a unified platform in Uruguay during the second quarter of 2024, covering downloads, revenue, and weekly active users.

Top 5 Real-Time Strategy Apps Performance in Uruguay Q2 2024

In Q2 2024, the top 5 real-time strategy apps in Uruguay showed varied performance in terms of downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides an in-depth view of each app's metrics.

Clash Royale from Supercell saw a steady decline in weekly active users from 136.9K at the beginning of April to 117.6K by the end of June. Downloads also displayed a downward trend, starting at 2.3K in early April and dropping to 1.5K by late June. Revenue experienced some fluctuations, peaking at $4.3K in the first week of April and closing the quarter at $2.7K.

Riot Games' TFT: Teamfight Tactics showed relatively stable weekly active users, hovering around 1.5K throughout the quarter. Downloads had minor fluctuations, ranging from 45 to 93 per week. Revenue saw a peak at $412 in mid-April and varied between $70 and $244 for the rest of the period.

Mob Control by Voodoo experienced a decline in weekly active users, starting from 5.1K in early April and reaching 4.4K by the end of June. Downloads were inconsistent, peaking at 1.7K in the second week of April and falling to 1.1K by the end of the quarter. Revenue fluctuated, with a high of $142 in mid-April and a low of $63 in mid-June.

Harry Potter: Magic Awakened from Warner Bros. saw modest weekly active users, peaking at 120 in late May and ending the quarter at 82. Downloads remained low, ranging from 32 to 72 per week. Revenue was also modest, peaking at $148 in the first week of April and closing the quarter at $89.

Finally, Art of War: Legions by Fastone Games had the lowest weekly active users among the top 5, starting at 165 in early April and dropping to 110 by the end of June. Downloads were minimal, with a high of 14 in the second week of April and a low of 4 in late May. Revenue saw a significant increase, peaking at $203 in the last week of June.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024